Welcome, Adrian to Insula!
We're happy to announce that Adrian Martuneac, aka Ad, joined our team as our Creative Director.
He has been working in the game development world for over ten years as a Concept artist, 3d artist, animator, game designer, 3d lead. His primary skill is Character Designer focusing on creatures and robots.
He's a very passionate individual who enjoys thinking about every aspect of a game, from the general game idea to environment details, overall design language, and effects. He especially loves the characters and the way they animate and interact with each other and the world.
Adrian's primary focus will be on the overall creative direction of the game. We know he'll be a great asset to the team and we look forward to seeing all the amazing ideas and direction come to life.