Battle Royale Redefined

WELCOME TO INSULA
Cascading waterfalls, gorgeous beaches, breathtaking canyons... Man eating plants, killer rodents, rogue mechanicals...
REBUILD YOURSELF
Custom build the ultimate war machine in your own image. Your theme, your build, your play style. You are in control.
BEAUTIFUL BUT DEADLY
A living world, as deadly as it is beautiful. The other combatants are only one of your worries, and not always the most threatening!

WELCOME TO INSULA

Welcome to Insula, the BR, that's not a BR. Insula is moreso, a creative vision, of what a BR could be. While it is based on the primary underlying concepts of the BR genre, we have strived to give it depth, and turn it into an experience you will truly remember. We have removed the more blatant and cumbersome mechanics and replaced them with system designs that we believe will give you, the player, a more engaging experience... a sense of purpose.

Insula is not just a battlefield where a bunch of players will duke it out for bragging rights. It has history, it has a life of its own. It is a living world with many experiences waiting to be discovered. It is beautiful, it is primal, it is deadly. It just also happens to be the locale of a great warriors battle. Will you be that warrior?

Welcome to Insula, we hope you enjoy our vision!

Top Dawg Bounty Hunter – Season: Pre-Alpha

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BIG A** ROBOTS, BAD A** COMBAT


CUSTOM BUILT YOUR WAY
How you build your bot not only effects how you look, but also your stats. Stats effect many aspects of gameplay, how you move, how you fight, what abilities you can use. Build your bot, build your playstyle!
SPECIAL ABILITIES
Choose special abilities to use in combat. Your final stat block will determine what abilities you have access to. Choose from passive effects, utility, combat enhancements, and even "oh sh*t buttons"!
MELEE IS NOT A LAST RESORT
Choose your weapon, choose your style! Customization and play style are important, you can customize your melee style just as you customize your armor. Insula has a real melee combat system with combos, breakers, closers and more!
PLAYER BOUNTIES
Bounties are the heart and soul of Insula: Bounty Royale. Hunt down other players and defeat them to claim the bounties on their heads, but be warned, the better you are, the more others will want to add your name to their trophy list.
GOING VERTICAL
Insula has multiple levels of vertical play space, providing some unique playstyle and tactical options. You even come equipped with your very own Jump Jets!

BEAUTIFUL BUT DEADLY

The floating island of Insula is both beautiful and extremely deadly. The various biomes that make up the islands' ecosystem are home to all manner of frightful beasts. These creatures may be territorial, short tempered, or flat out hungry... some just kill for sport.

The environment itself also poses it's own array of threats. There are no shortages of danger here on Insula. Happy trails settler!

Then there's the pyramid. No one knows what it is, or where it came from. But when that thing appeared... the whole place went to hell.

Instruments of War

Custom Built – Battle Ready

Your theme  ♦  Your build  ♦  Your play style

The Crew

Brains behind the madness

LuclinFTW

LuclinFTW

Ethan McKinnon
Art Lead / World Design

LuclinFTW comes to us from the grand state of Washington. He is a fantastic artist, with vast creative vision, which he has used to great effect, really bringing the world of Insula alive!

As the tallest member of the team, he also has the extremely important responsibility of getting the cookies off of the top shelf!

Favorite Music: Heavy Metal
Favorite Shows: My Little Pony
Favorite Quote: “You know what would be cool? What if we added…”

iZtrahd

iZtrahd

Taj James
Programming Lead / Systems Engineering

iZtrahd currently resides in the vast expanse of Texas, though originally from Indiana. He has been programming almost since he could walk, and wrote his first game when he was 12. He currently does all of the programming, implementation, and integration for the project.

Translation: Most of the bugs you find are his fault!

Favorite Music: Heavy Metal
Favorite Shows: Hellsing Ultimate OVA / Sword Art Online
Favorite Quote: “Fear not my insanity, but rather the mind it protects!”

Shrader

Shrader

Anthony Shrader Jr.
Associate Producer / Game Writer

Shrader hails from the far off region known as Pennsylvania. No one knows much about this race of people, or the mysterious lands from which they come, but he does write a mean story, and has an uncanny talent for giving even our crazy mix-pot of ideas cohesion and plausibility!

Favorite Music: Alternative Rock
Favorite Shows: Tokyo Ghoul / The Office
Favorite Quote: “I will eviscerate you in fiction. Every pimple, every character flaw. I was naked for a day; you will be naked for eternity”

YellowSnoflake

YellowSnoflake

Jake Bullington
Community Manager

YellowSnoflake, you know him (if not, you will!), you love him, and he is the official translator between us dev monkeys and all of you, our wonderful community!

Protip: This is the guy you will rant and rave at and complain to.

Favorite Music: Heavy Metal
Favorite Shows: Hellsing Ultimate OVA / Sword Art Online
Favorite Quote: “Uuuuuuuur Ahhhhrrrrr Uhrrrr Ahhhhhrrrrrr Aaaarhg… – Chewbacca”

LilEthan

LilEthan

Ethan McKinnon Jr.
Character Skin Artist

LilEthan has turned out to be quite the talented young artist, and has become one of the primary designers on the robots, creating custom skins, and 3D Addons for them!

Now if we can just get him to quit putting his dang headset on mute everytime he joins a call!

Favorite Music: Everything except country and classical
Favorite Shows: Breaking Bad, Dexter
Favorite Quote: “Since when do vegans eat fried chicken?” – Hank: Breaking Bad