Author: iZtrahd

Home / Articles posted by iZtrahd
Back in the light

Back in the light

Wow, it has been awhile. If anyone knew about this project and this site before now, we would probably be in trouble!  Things have been very busy around here. The team has been focusing hardcore on development to get Insula to a playable state and we are getting closer every day! Things are looking good to…

Continue Reading
Jump Jets

Jump Jets

Massive expanses of beautiful, fertile farmlands, gently rolling hills, soft sunsets and cool breezes… Not on Insula! This off-world mining colony is harsh, visceral, and…. well ok, it may be just a bit “vibrant” in places, but hey, you can’t be all doom and gloom right? The surface of this mining island spans the gamut…

Continue Reading
World Building

World Building

We know that people are visual, and that sometimes words and descriptions just can’t do it justice, so here are some quick environment shots as we bring the play area and level assets into the production build.  We will include some building interiors, building exteriors, and general landscape shots in this post. All environment work…

Continue Reading
The Dev Cave

The Dev Cave

Greetings fans, loyal patrons, gaming enthusiasts, and people who got here by accidentally clicking the wrong link! This, is Tales from the Dev Cave, a development blog to record the zany, whacked out, frustrating and rewarding journey as we move Insula, from prototype, into the full development phase! Within these hallowed halls, we will document…

Continue Reading
LuclinFTW

LuclinFTW

Ethan McKinnonArt Lead / World Design LuclinFTW comes to us from the grand state of Washington. He is a fantastic artist, with vast creative vision, which he has used to great effect, really bringing the world of Insula alive! As the tallest member of the team, he also has the extremely important responsibility of getting…

Continue Reading
iZtrahd

iZtrahd

Taj JamesProgramming Lead / Systems Engineering iZtrahd currently resides in the vast expanse of Texas, though originally from Indiana. He has been programming almost since he could walk, and wrote his first game when he was 12. He currently does all of the programming, implementation, and integration for the project. Translation: Most of the bugs…

Continue Reading
Shrader

Shrader

Anthony Shrader Jr.Associate Producer / Game Writer Shrader hails from the far off region known as Pennsylvania. No one knows much about this race of people, or the mysterious lands from which they come, but he does write a mean story, and has an uncanny talent for giving even our crazy mix-pot of ideas cohesion…

Continue Reading
YellowSnoflake

YellowSnoflake

Jake BullingtonCommunity Manager YellowSnoflake, you know him (if not, you will!), you love him, and he is the official translator between us dev monkeys and all of you, our wonderful community! Protip: This is the guy you will rant and rave at and complain to. Favorite Music: Heavy Metal Favorite Shows: Hellsing Ultimate OVA /…

Continue Reading